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Skyrim witcher swords on back
Skyrim witcher swords on back








skyrim witcher swords on back

First is the mods overwriting each other. Also, I use Nexus Mod Manager, if you do it manually you have to place the specific files, which I have no clue what the names of them are. When you active XP32's, be sure to pick the options for both back node placements and back animations for both sword and daggers.

skyrim witcher swords on back

If you pick any of the options that do things which XP32's will also do, then you'll get a conflict of some sort. You need to active IA first and select the least intrusive amount of animations you can. You have to pick the correct options or else you'll get some weird overwritten anymations between XP32's and IA. I've been meaning to check it out, but as my chars don't really use dual swords I always forget to. I have the same thing with the same set up. There are others who have the same problem and I can't find any solution on this. So when I have dual swords on my back or dual daggers on my hip, when I change stance the animation plays correctly for the right side but the left hand side the weapon simply pops into the left hand. Hey guys, does anyone here have any experience using these mods together? I'm having a problem where everything seems to be working except for the left hand animations are missing.










Skyrim witcher swords on back